Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
20025
?
9545
?
15106
?
49996
?
8385
?
15403
?
21757
?
13723
?
20424
?
17981
Total damage to objectives
19366
31080
7866
19515
431
3231
22652
6406
8447
2252
Total damage to buildings
6279
1127
7535
4924
281
2746
0
1554
8100
999
Total damage shielded
0
0
3081
0
486
0
0
500
0
0
Total heals on teammates
0
0
0
0
3351
0
0
0
0
0

Abilities usage

in numbers

Death's Hand (Q)

63xpressed

Vision of Empire (W)

37xpressed

Nevermove (E)

52xpressed

Demonic Ascension (R)

12xpressed

?

Swain

Toughest Matchups

These champions counter Aatrox
?
Janna
58.7%
189 Matches
?
Nami
56.5%
526 Matches
?
Soraka
56.3%
263 Matches
?
TahmKench
55.9%
299 Matches
?
Lulu
55.7%
610 Matches
?
Karma
55.7%
314 Matches
?
Senna
55.5%
348 Matches
?
Velkoz
55.2%
241 Matches
?
Rakan
54.4%
182 Matches
?
Lux
54.1%
937 Matches

Skill path

Most popular ability leveling order
?
P
Ravenous Flock
?
Q
Death's Hand
2
4
5
7
9
?
W
Vision of Empire
3
8
10
12
13
?
E
Nevermove
1
14
15
17
18
?
R
Demonic Ascension
6
11
16

Summoner spell

Most popular spells
?
?
48.8% WR(9422 Matches)
?
?
50.1% WR(5912 Matches)
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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Swain
?
Alistar
0.86KDA4.25
0.46%Kill Participation0.41%
41Vision Score55
17,981Damage Dealt8,385
0Max CS Advantage9
7CS in First 10 Minutes11

Minions have varying gold values depending on their type, and the CS gap results in an approximate 77 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
2Max Level Lead2
Blue54,741G
Difference+8,101G
Red46,640G
?
11,469G
?
10,125G
?
9,316G
?
16,478G
?
7,353G
2,846G
174G
478G
5,348G
397G
8,623G
?
10,299G
?
8,838G
?
11,130G
?
7,750G
?